Week 5 Neutral Models

Horsemen Stats

Description:

Below are the needed stats to run the Week 5 Event: They Ride. Rules on how to activate Neutral Models can be found in the Wiki.

Pale Rider

12SS, Enforcer, Undead, Rare 1, 50mm

Df Wp Wd Wk Cg Ht
5 6 10 6 10 3

Abilities

  • Stubborn: Enemy models suffer a - to the Attack flip of Attack Actions that are resisted by this model’s Wp.
  • Unimpeded: This model ignores penalties for severe terrain when moving.
  • Chasing Death: This model adds a number of +R to all of its final duel totals equal to the Turn number minus one.
  • Neutral Model Defenses: This model gets + to Df and Wp, but cannot Cheat Fate.
  • Gullible: Enemy models in base contact with this model make take a (1) Interact Action to push it 6" in any direction.

Attack Actions

(1) Final Moments (Sh 6 / Rst: Df / Rg: Proj12 or Close2): Target suffers 2/3/4 damage. The attack flip receives a +, and must declare a trigger if able.

  • R Accurate Strike: The damage flip receives a +.
  • C Imprecise Hit: The damage flip receives a -.

(0) The Last Crossing (Ml 6 / TN: 12RRRRR / Rst: Df / Rg: Close2): Target suffers 9/10/12 damage.

Dead Rider

12SS, Enforcer, Undead, Rare 1, 50mm

Df Wp Wd Wk Cg Ht
5 6 10 6 10 3

Abilities

  • Stubborn: Enemy models suffer a - to the Attack flip of Attack Actions that are resisted by this model’s Wp.
  • Unimpeded: This model ignores penalties for severe terrain when moving.
  • Neutral Model Defenses: This model gets + to Df and Wp, but cannot Cheat Fate.
  • Gullible: Enemy models in base contact with this model make take a (1) Interact Action to push it 6" in any direction.

Attack Actions

(1) Scythe (Ml 6 / Rst: Df / Rg: Close3): Target suffers 3/4/5 damage. The attack flip receives a +, and must declare a trigger if able.

  • R Accurate Strike: The damage flip receives a +.
  • C Imprecise Hit: The damage flip receives a -.

Mechanical Rider

12SS, Enforcer, Construct, Rare 1, 50mm

Df Wp Wd Wk Cg Ht
5 6 10 6 10 3

Abilities

  • Stubborn: Enemy models suffer a - to the Attack flip of Attack Actions that are resisted by this model’s Wp.
  • Unimpeded: This model ignores penalties for severe terrain when moving.
  • Neutral Model Defenses: This model gets + to Df and Wp, but cannot Cheat Fate.
  • Gullible: Enemy models in base contact with this model make take a (1) Interact Action to push it 6" in any direction.

Attack Actions

(1) Chain Spear (Sh 6 / Rst: Df / Rg: Proj8 or Close2): Target suffers 2/3/4 damage. The attack flip receives a +, and must declare a trigger if able.

  • R Accurate Strike: The damage flip receives a +.
  • C Imprecise Hit: The damage flip receives a -.

Hooded Rider

12SS, Enforcer, Construct, Rare 1, 50mm

Df Wp Wd Wk Cg Ht
5 6 10 6 10 3

Abilities

  • Stubborn: Enemy models suffer a - to the Attack flip of Attack Actions that are resisted by this model’s Wp.
  • Unimpeded: This model ignores penalties for severe terrain when moving.
  • Neutral Model Defenses: This model gets + to Df and Wp, but cannot Cheat Fate.
  • Gullible: Enemy models in base contact with this model make take a (1) Interact Action to push it 6" in any direction.

Attack Actions

(1) Final Retribution (Ml 6 / Rst: Df / Rg: Close3): Target suffers 2/3/5 damage. The attack flip receives a +, and must declare a trigger if able.

  • R Accurate Strike: The damage flip receives a +.
  • C Imprecise Hit: The damage flip receives a -.
Bio:

Week 5 Neutral Models

JSM Campaign League jthompson jthompson